# AutoBleem first-boot options - the Raspberry Pi (autobleem-pc.txt is the PC stick's edition).
#
# This file sits on the small FAT boot partition of the card, next to config.txt, so it can be edited from
# any Windows/macOS/Linux machine before the first boot. autobleem-firstboot reads it once, on the boot that
# installs AutoBleem, and turns each key into an install.sh option (see payload_linux/README.md). A key that
# is missing or commented out keeps its default. Lines starting with # are comments.
#
# WiFi is not set here. Either use Raspberry Pi Imager's OS customisation when flashing (it writes the
# network-config file next to this one), or edit that network-config file yourself - it has a commented
# WiFi example. With neither, the first boot asks for a WiFi network on the screen.

# How the setup is shown. gfx (the default on a Pi, nothing is asked) draws its screens graphically - the
# AutoBleem logo with the questions and the progress bars under it; text draws the same screens as text on
# the console, raspi-config's look. Kept in /etc/autobleem/installer-ui on the Linux partition; the
# launcher's online updates draw with the same screen.
#installer=gfx

# Size of the Linux system partition, in GiB. Everything else on the card becomes the AUTOBLEEM games
# partition (exFAT - plug the card into a PC and drop games on it). 8 is plenty: RetroArch is built from
# source there. 0 leaves the partition as it is.
root_gib=8

# HDMI mode for the whole boot. The launcher draws its 1280x720 UI at 1.5x on a 1080p screen.
# 1280x720@60 for a 720p screen; none keeps the screen's preferred mode.
#hdmi_mode=1920x1080@60

# RetroArch - optional. AutoBleem plays PlayStation games on its own; RetroArch adds the other systems (NES,
# SNES, Mega Drive, arcade, ...) at the cost of close to a GB of downloads. Left unset, the first boot asks
# on the screen (no answer within a minute = yes). Set it to skip the question:
#   prebuilt - the latest release from AutoBleem's download site (seconds; built here if the site is down)
#   source - latest release, built on the Pi (10-40 minutes) | apt - the distribution's package
#   none - PS1-only AutoBleem
#retroarch=prebuilt

# AutoBleem's download site (the prebuilt RetroArch). Only for a mirror or a copy on your own network.
#repo=https://autobleem.retromenele.pl

# PS1 box art. The launcher fetches each game's cover from thumbnails.libretro.com when it scans the
# game, so nothing needs mirroring: none (default) | boxarts (the whole set, ~350 MB, for covers offline) |
# all (title screens and snaps too)
#thumbnails=none

# The BIOS pack (RetroArch/system, and the PS1 BIOS for pcsx-ab): yes | no. Without RetroArch only the two
# PS1 files are fetched.
#bios=yes

# RetroArch cores, core info, menu assets, databases from buildbot.libretro.com (a few hundred MB): yes | no.
# Ignored (no) without RetroArch.
#downloads=yes

# Sample games (1 MB from AutoBleem's download site): a homebrew PS1 game, and with RetroArch a NES, two
# Super NES and a Mega Drive homebrew game, each with its box art - so there is something on the shelf
# before you copy your own games over. SAMPLES.md on the games partition names them and their licences;
# delete any you do not want. yes | no
#samples=yes
